Spore Modders, I Need Help!!!

Length: 01:28
Rating: 0 / 5 (out of 0 votes)

BTW, My First YouTube Video, YAY! Anyway I am involved in the modding community for a game called Star Trek: Legacy. On the Game known as Spore I stumbled onto this piece of user created content of a Star Wars Venator Class Warship, take a look at the video, the model is amazing it pushes the game to its design limits! So my question is, to any people who know how the program files of the game Spore work, really well, or program files of games in general please telll me if there is a way to export the vehicle from the game to some sort of 3d model format? I mean the game has to store the model on the computer somewhere so I can see it in the game, right? My primary problem is I can't find anything in the Spore program files that resembles something like a library of models that are in the game. I know Star Trek Legacy does this, there is a subfolder labeled M3D that contains clearly labled starship models, for example there is a file labeled (f_nebula_medical.M3D). f_,for federation, and nebula_medical, for nebula class medical cruiser, simple right. But Spore's file organization is completely alien to me so I don't know what to look for. Please help me figure out how to export the vehicle to some sort of 3d model format.! If such a thing is possible, when and if the file is created I will upload it to Legacy Filefront. From there it would be free to download by experienced texturers and scripters to make it come "alive" in the game. Then anyone with a Star Trek Legacy or <b>...</b>

Tags: software modding programming help tips files spore exporting

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[22] Let's Play: Star Trek Bridge Commander [Part 22]

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[21] Let's Play: Star Trek Bridge Commander [Part 21]

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[17] Let's Play: Star Trek Bridge Commander [Part 17]

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